Pick an era. Pick a life. Play through seven observational days of who you were, what you ate, what you smelled, and what you knew. Every detail is researched.

Underneath each era sits a structured fact layer: currency, clothing, food, street layout, schedules. The AI narrates inside it, never around it.
The same protagonist across every era. A Roman toga, Egyptian linen, a Soviet uniform. Everyone else is rendered as a real period figure.
Every word you encounter joins your codex with a real citation, from Tacitus and Suetonius to the Deir el-Medina ostraca. Replay an era as someone else; unlock the rest.
Choose a world from the catalogue. Each one is a real place and moment, built on a structured fact layer.
Step into one of six period roles. A garum merchant's Rome is not a Vestal's; a scribe's Egypt is not a farmer's.
Play seven observational days. Make choices, ask questions, and watch the world answer in detail, from sources.
Each day plays out in a handful of short, observational beats, from dawn to lamplight. You choose what to do with each one; the city answers.
The lamp goes out with the first grey light.
Counters open. The alley smells of bread and mule.
Midday in the Forum; everyone wants something.
An hour of steam for a quadrans.
Wine, dice, and the day's gossip retold.
A merchant's Rome is not a Vestal's. Replay the same week as someone else and the city rearranges itself around you.
Encounter a term in play and it joins your codex, with the real source behind it. Walk away knowing things you can point to.
Some beats leave something behind: a mirror, a string of beads, a pair of dice. Each is pressed into your Album with the story of how you came by it.


Seven days, one life you've never lived. The history comes free.